Reimagining an old IP

So since last week I’ve continued in my clothing sketches….

Strange Japanese runway fashions

Strange Japanese runway fashions

8 19 16

Also, I’ve begun working on reimagining Xenogears (one of my favorite RPGs from back in the day) as a modern day HD IP.  They are remaking everything else, so why not?  But instead of just making fan art, I want to actually turn this into a design project, completely reinventing the designs, especially of characters, while keeping the feel/essence of the original.  Something kind of like the 2007 Transformers movie attempted to do.  Say what you will about the movies, but I thought the updated designs were pretty cool.  Some of the designs that looked fine in the old anime/PS1 graphics might look pretty crazy in an HD remake, so that will play a factor as well.

A few man-ponytail sketches

A few man-ponytail sketches…ideas for main character Fei Fong Wong’s hair

Some sketches of Fei from the original game

Some sketches of Fei from the original game

Some early concepts for Fei

Some early concepts for Fei

Update

Here’s another long-awaited update…once again I’ve been super busy for awhile working on the final round of the Artstation/ILM challenge (yes I made it to the final round) and now I await the judgement of the ILM masters.  Not a lot of free time to create on my own or to sleep for that matter, so that would explain the lack of updates…

Anyway, I’m back baby! below are some more studies I’ve done to get back in the swing of things.  Hopefully I’ll be back next week with more personal stuff!

A b/w study from the Revenant

A b/w study from the Revenant…intense!  I’m still working on painting quickly without lines and using values only…

Fashion studies...still working on painting clothing

Some fashion studies…still working on painting clothing without lines as well…also building my visual library by studying some fashion design

Clothing Sketches 4

Continuing in the fashion design studies, here are some sketches I did throughout the week.

Clothing Sketches 1 Clothing Sketches 2 Clothing Sketches 3

More Visualization Studies

So once again I’ve been busy working on the ILM Art Department Challenge (link), this time I’ve been working on round two, “The Ride.”  Of course, I’m still not allowed to share anything with the world until the whole contest is over, but wish me luck in getting to the final round of competition (we won’t get notified until Friday, the 8th)!

So, in between, I’ve done some more of Bobby Chiu’s Drawing Excercises (link) to practice visualizing and drawing men’s heads without reference:

Here are the results; I feel I improved as I went:

The first 5

sketch_06292016 II

Also, I completed another Skyfall film study:

This was probably the most interesting and challenging study to do without lines, having to paint from dark to light

This was probably the most interesting and challenging study to do without lines, having to paint from dark to light

Its Been A Long Time Coming…

Sooooo it’s been a few weeks since I’ve posted, mainly because I’ve been really busy, either participating in round one of the ILM Art Department Challenge on Artstation.com (I made it to round 2, woohoo!) and I can’t post anything from it until the entire competition is finished, taking some time to clean up the story behind my personal IP (thinking….writing), or family obligations. Anyway, here’s some of what I’ve been up to the last week:

Some film/cinematography studies of two of my favorite directed movies:

The Dark Knight

darkknight021 study

darkknight296 study

and Skyfall

skyfall004 study

As well as some simple value studies of the same movies:

Film Value

Finally here are a few sketches of some Corvettes based on lessons in Scott Robertson’s “How To Draw” book:

Corvette sm

More Iterations

Quick update this week as I spent a lot of time working on a Mother’s Day portrait for my mom, which I won’t post here for her privacy reasons…

Anyways, here are some more sketches/iterations of my personal project character, the military commander in charge of the special forces that my main character is (was) a part of:

He is a commander, but rather than the stereotypical older, hard nosed, no humor sci-fi military man, I want him to come across as a younger amiable, jokey, cocky character, but one who is VERY serious about his mission and his duty and will transform into someone a lot less friendly if that mission is jeopardized.  His strong sense of duty and his views have been shaped by a traumatic history…

Studying and Sketching

This week I spent my time working on many warm up sp\ketches like the ones below, practicing things like ellipses and simple shapes to improve fundamentals.

0718_003

I also did some sketches (many of Tom Hardy as you can see) to prepare me to design another character from my personal project: a military commander…

0718_001

Below are some of the sketches I did trying to design him….He’s kind of a blend of Tyler Durden from Fight Club and Alonzo from Training Da…He’s a wild card, fun-loving guy, until you cross him or his principles and mission.  I still have some thinking to do for this guy, but I’m interested to see how he’ll turn out!

Anas Commander

The End of A Journey and the Start (and End) of a Study

I am about to submit my completed Artstation.com “The Journey” contest entry….I think I’ve done all the tweaking I care to do at this point.  I hope I win!

I think it's done...

Imagine the start of an epic journey…

Also I needed to work on painting with shapes and values, not using line work as a base as well as some practice with rendering light and shadow on clothing, so….I figured that this would be a pretty good picture to do a painting study from:
Original

Original

My Study

My Study