Fei Fong Wong Redesign

Here is Fei’s Fong Wong from Xenogears’ redesign.  As I said before, I tried to modernize his outfit and make it less…martial-artsy as the original game designers felt that his original outfit was out of place.  I’m trying to make sure I make design changes and make all of the characters and the world itself more realistic as if it were a modern-day HD game and make sure to keep this an exercise in design and keep it out of fan-art territory.

Fei, front and back

Fei, front and back

Next up: redesigning Weltall, Fei’s gear!  This will be an interesting challenge since I’m not used to designing mechs…

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Reimagining an old IP

So since last week I’ve continued in my clothing sketches….

Strange Japanese runway fashions

Strange Japanese runway fashions

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Also, I’ve begun working on reimagining Xenogears (one of my favorite RPGs from back in the day) as a modern day HD IP.  They are remaking everything else, so why not?  But instead of just making fan art, I want to actually turn this into a design project, completely reinventing the designs, especially of characters, while keeping the feel/essence of the original.  Something kind of like the 2007 Transformers movie attempted to do.  Say what you will about the movies, but I thought the updated designs were pretty cool.  Some of the designs that looked fine in the old anime/PS1 graphics might look pretty crazy in an HD remake, so that will play a factor as well.

A few man-ponytail sketches

A few man-ponytail sketches…ideas for main character Fei Fong Wong’s hair

Some sketches of Fei from the original game

Some sketches of Fei from the original game

Some early concepts for Fei

Some early concepts for Fei