Fei Fong Wong Redesign

Here is Fei’s Fong Wong from Xenogears’ redesign.  As I said before, I tried to modernize his outfit and make it less…martial-artsy as the original game designers felt that his original outfit was out of place.  I’m trying to make sure I make design changes and make all of the characters and the world itself more realistic as if it were a modern-day HD game and make sure to keep this an exercise in design and keep it out of fan-art territory.

Fei, front and back

Fei, front and back

Next up: redesigning Weltall, Fei’s gear!  This will be an interesting challenge since I’m not used to designing mechs…

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Xenogears Designs and More Clothing Studies

Here are some designs I had come up with for my Xenogears reboot/updated game.  This is, in order, Fei Fong Wong, Lacan, and Kim Kasim, some of the different reincarnations of Abel, aka the Contact from the current day, 500 years ago, and 4000 years ago, respectively.  I tried to base the Fei design the most on the original character from the 1998 game, giving him (a less outrageous version of) the same hairstyle and the same color scheme.  Based on some developer interviews from the time, they meant to change his outfit from the martial arts uniform and it felt out of place, so I gave him a more simple, modern outfit.  Also in those same interviews, they mentioned that Lacan was supposed to have a different outfit altogether, so I gave him a slightly different but still recognizable hairstyle and more historically East Asian clothing.

Fei, Fei behind, Lacan, and Kim

From left to right: Fei, Fei behind, Lacan, and Kim

Below are some more clothing sketches and studies, some were to help me with Kim’s clothing and others are my way of absorbing ideas for Elly’s Gebler/Solaris military uniform.

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Reimagining an old IP

So since last week I’ve continued in my clothing sketches….

Strange Japanese runway fashions

Strange Japanese runway fashions

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Also, I’ve begun working on reimagining Xenogears (one of my favorite RPGs from back in the day) as a modern day HD IP.  They are remaking everything else, so why not?  But instead of just making fan art, I want to actually turn this into a design project, completely reinventing the designs, especially of characters, while keeping the feel/essence of the original.  Something kind of like the 2007 Transformers movie attempted to do.  Say what you will about the movies, but I thought the updated designs were pretty cool.  Some of the designs that looked fine in the old anime/PS1 graphics might look pretty crazy in an HD remake, so that will play a factor as well.

A few man-ponytail sketches

A few man-ponytail sketches…ideas for main character Fei Fong Wong’s hair

Some sketches of Fei from the original game

Some sketches of Fei from the original game

Some early concepts for Fei

Some early concepts for Fei