Once again, it’s been awhile, but it’s just been difficult to actually sit down and push out an update. Here it is:
It’s been forever since my last post…been a little busy with life (wife just had a baby!) but I’ve done a little sketching and painting here and there:
After the hard surface stuff, I decided to go back to redesigning Xenogears characters, moving on from Fei to Elly Van Houten, the female protagonist from the game.
As I continued in my Xenogears reboot personal project this week, I spent lots of time sketching reference material. Having completed Fei’s redesign, I thought Weltall, his gear/mech would be an interesting challenge to redesign next.
Below are just a few mechanical leg and arm studies I did to get an idea of some of the forms I would be using in my redesign:
Here are some designs I had come up with for my Xenogears reboot/updated game. This is, in order, Fei Fong Wong, Lacan, and Kim Kasim, some of the different reincarnations of Abel, aka the Contact from the current day, 500 years ago, and 4000 years ago, respectively. I tried to base the Fei design the most on the original character from the 1998 game, giving him (a less outrageous version of) the same hairstyle and the same color scheme. Based on some developer interviews from the time, they meant to change his outfit from the martial arts uniform and it felt out of place, so I gave him a more simple, modern outfit. Also in those same interviews, they mentioned that Lacan was supposed to have a different outfit altogether, so I gave him a slightly different but still recognizable hairstyle and more historically East Asian clothing.
Below are some more clothing sketches and studies, some were to help me with Kim’s clothing and others are my way of absorbing ideas for Elly’s Gebler/Solaris military uniform.
So since last week I’ve continued in my clothing sketches….
Also, I’ve begun working on reimagining Xenogears (one of my favorite RPGs from back in the day) as a modern day HD IP. They are remaking everything else, so why not? But instead of just making fan art, I want to actually turn this into a design project, completely reinventing the designs, especially of characters, while keeping the feel/essence of the original. Something kind of like the 2007 Transformers movie attempted to do. Say what you will about the movies, but I thought the updated designs were pretty cool. Some of the designs that looked fine in the old anime/PS1 graphics might look pretty crazy in an HD remake, so that will play a factor as well.
Here’s another long-awaited update…once again I’ve been super busy for awhile working on the final round of the Artstation/ILM challenge (yes I made it to the final round) and now I await the judgement of the ILM masters. Not a lot of free time to create on my own or to sleep for that matter, so that would explain the lack of updates…
Anyway, I’m back baby! below are some more studies I’ve done to get back in the swing of things. Hopefully I’ll be back next week with more personal stuff!
Sooooo it’s been a few weeks since I’ve posted, mainly because I’ve been really busy, either participating in round one of the ILM Art Department Challenge on Artstation.com (I made it to round 2, woohoo!) and I can’t post anything from it until the entire competition is finished, taking some time to clean up the story behind my personal IP (thinking….writing), or family obligations. Anyway, here’s some of what I’ve been up to the last week:
Some film/cinematography studies of two of my favorite directed movies:
The Dark Knight
As well as some simple value studies of the same movies:
Finally here are a few sketches of some Corvettes based on lessons in Scott Robertson’s “How To Draw” book:
This week I spent my time working on many warm up sp\ketches like the ones below, practicing things like ellipses and simple shapes to improve fundamentals.
I also did some sketches (many of Tom Hardy as you can see) to prepare me to design another character from my personal project: a military commander…
Below are some of the sketches I did trying to design him….He’s kind of a blend of Tyler Durden from Fight Club and Alonzo from Training Da…He’s a wild card, fun-loving guy, until you cross him or his principles and mission. I still have some thinking to do for this guy, but I’m interested to see how he’ll turn out!
I am about to submit my completed Artstation.com “The Journey” contest entry….I think I’ve done all the tweaking I care to do at this point. I hope I win!
I apologize for the missed update from last week, but I have two posts today to make up for it!
Some figure studies below…
5 minute studies:
20 minute studies: